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0.2.0-beta
Stronger validation of incoming values
Add builder base to the starting state of Round 2 and Finals
Add entity properties values to rules
Some changes in entities' properties
Changed action processing order - now, first attack actions are processed for all entities, then build, repair and move actions in same way.
Better default camera position
Save camera position in preferences
Break through option now does not attack allies
Fix auto_attack.valid_targets behavior
Added colors to scoreboard and models
Fixed out of bounds building
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