Business Development Manager: Test Task
Let’s say Stepico has received a request from a new lead. Your task will be to prepare a
project proposal based on the requirements and the estimates from the Stepico
pre-sale team.
Please note that the proposal should include:
- Introduction
- The technical stack we offer
- Timeframes and team composition
- Development budget
- Any other additional information you regard as important.
Request:
We seek a partner to develop a mobile educational game for future drivers.
In this game, the students will be able to learn traffic rules, mainly traffic signs and laws
of the US by means of quizzes, mini-games, and driving simulations.
There will be two main parts of the game - learning and testing. The learning part will
present laws and regulations necessary for acquiring the driving license as well as the
educational videos with the illustrations and explanations. The testing part will allow the
players to test their knowledge - by solving quizzes, playing mini-games, and solving
real-life scenarios in the simulator.
We aim this game to be used by the vast audience - students who are in the process of
acquiring a driving license as well as the drivers who want to test and enhance their
knowledge.
It should be an engaging game, both fun and educational, with appealing design and not
too childish. We like the visual style of the City Car Driving game, and we expect our
game to be the simplified version of it adapted to mobile devices (iOS, Android).
We are still in the process of finalizing our idea but would like to get a quote on the
basis of the description above. We are open to answer any questions and share
additional information if needed.
Information from the Stepico pre-sale team:
Art
Team Composition and timeline:
- Concept artist - 2 weeks, full-time
- 2D artist - 3 months, full-time
- 3D artist - 2 months, full-time
Development
Team Composition and timeline:
- 2 Client-side developers - 4 months, full-time
- Back-end developer - 3 months, full-time
Game Tech Stack:
Client-side: Unity 3D, C#, UGUI, PUN2
Back end: ASP net, C#, Photon server, AWS (EC2, ElasticCache, RDS(PostgreSQL), S3)
QA
Team Composition and timeline:
- QA engineer - 3 months full-time
Others
Producer - 7 months - part-time (20h/week)
Game Designer - 3 months - part-time (20h/week)
Project Manager - 7 months - full-time
The overall game development time is expected to be 7 months.
Overall budget: 10 000 usd