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class indexed_rdener_data_t
{
uint32_t m_index;
render_base* m_render;
};
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С
using Type =std::variant<nullptr,Cycle,Rectangle>;сортировка или partition через
std::vector<Type> shapes;
hold_alternative.
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class indexed_rdener_data_t
{
uint32_t m_index;
render_base* m_render;
};
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