uユ
blend_sfactor
и blend_dfactor
должны быть эти константыSize: a a a
uユ
blend_sfactor
и blend_dfactor
должны быть эти константыuユ
[material]
shader_name = "shader..."
blend_enabled = true
blend_sfactor = "GL_SRC_ALPHA"
blend_dfactor = "GL_ONE_MINUS_SRC_ALPHA"
[material.params]
# some shader parameters...
ED
a
a
a
M
M
M
M
ED
ED
a
a
D
M
M
a
M
M