AM
ClassA* objectA;
while(true) {
delete(objectA);
objectA = new ClassA();
while(true) {
// Some actions
if(objectA.IsInError()) break;
}
}
Size: a a a
AM
ClassA* objectA;
while(true) {
delete(objectA);
objectA = new ClassA();
while(true) {
// Some actions
if(objectA.IsInError()) break;
}
}
AM
VD
ClassA* objectA;
while(true) {
delete(objectA);
objectA = new ClassA();
while(true) {
// Some actions
if(objectA.IsInError()) break;
}
}
VD
AM
ClassA* objectA;
while(true) {
objectA = new ClassA();
while(true) {
// Some actions
if(objectA.IsInError()) break;
}
}
AM
🎄T
ClassA* objectA;
while(true) {
objectA = new ClassA();
while(true) {
// Some actions
if(objectA.IsInError()) break;
}
}
VD
D
D
D
AM
🎄T
ClassA* objectA;
while(true) {
objectA = new ClassA();
while(true) {
// Some actions
if(objectA.IsInError()) break;
}
}
VD
while(true) {
std::unique_ptr<classA> = std::make_unique<ClassA>();
while(true) {
// Some actions
if(objectA.IsInError()) break;
}
}
Е
ClassA* objectA;
while(true) {
objectA = new ClassA();
while(true) {
// Some actions
if(objectA.IsInError()) break;
}
}
🎄T
VD
D
z
ClassA* objectA;
while(true) {
objectA = new ClassA();
while(true) {
// Some actions
if(objectA.IsInError()) break;
}
}
🎄T