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2020 May 17

l

leuk || nobody in unity3d.ru
Alexander P
After that you need to remove all csproj's and sln's from the project and restart vs code from "open c# project" menu.
theres like 15 of them in my project, should i really remove them all ?
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Alexander P in unity3d.ru
leuk || nobody
theres like 15 of them in my project, should i really remove them all ?
Make a backup before.
Yes, the engine will create it automatically
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l

leuk || nobody in unity3d.ru
Lucas
Which object and from which library?
iam using photon for example, all of the using Photon.blahblahblah is grayed out, it happed after i imported firebase authentication unitypackage
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l

leuk || nobody in unity3d.ru
Alexander P
Make a backup before.
Yes, the engine will create it automatically
it didnt work
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l

leuk || nobody in unity3d.ru
but thanks for help
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Alexander P in unity3d.ru
leuk || nobody
it didnt work
have you got this?
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l

leuk || nobody in unity3d.ru
no, its not checked
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Alexander P in unity3d.ru
then do that
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Александр in unity3d.ru
Alexander P
then do that
how can git help him?
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Alexander P in unity3d.ru
Александр
how can git help him?
не git, а в целом
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Alexander P in unity3d.ru
Alexander P
have you got this?
окей, вот так
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l

leuk || nobody in unity3d.ru
still nothing :(
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l

leuk || nobody in unity3d.ru
could it be because iam using a namespace ?
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leuk || nobody in unity3d.ru
i deleted couple of old unused scripts and then this happened
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Alexander P in unity3d.ru
no, it's not related to namespaces
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Alexander P in unity3d.ru
there is something with references
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leuk || nobody in unity3d.ru
do you think deleting and reimporting every single package will help ?
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🐸

🐸Гринирский🐸... in unity3d.ru
Vadim
как грамотно экспортировать пиксельные спрайты в юнити? А то они после слайсинга теряют чёткость. Рисую в гимпе
В импорте фильтрацию Point
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Alexander P in unity3d.ru
leuk || nobody
do you think deleting and reimporting every single package will help ?
just a question: do you use custom assembly definitions in the project?
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l

leuk || nobody in unity3d.ru
Alexander P
just a question: do you use custom assembly definitions in the project?
no, i am not aware of that
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