using System.Collections; using System.Collections.Generic; using UnityEngine;
[RequireComponent(typeof(PolygonCollider2D))] public class Province : MonoBehaviour { public string name; public Country сountry; public Division divisions; public uint population;
public uint war_factory; public uint materials_factory; public uint energy_factory;
public uint farm; public uint smelter;
public SpriteRenderer sprite_renderer; public Color Color;
using System.Collections; using System.Collections.Generic; using UnityEngine;
[RequireComponent(typeof(PolygonCollider2D))] public class Province : MonoBehaviour { public string name; public Country сountry; public Division divisions; public uint population;
public uint war_factory; public uint materials_factory; public uint energy_factory;
public uint farm; public uint smelter;
public SpriteRenderer sprite_renderer; public Color Color;