R🇷
using System.Collections;ну вот так, если я Spawn
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public class GameManager : MonoBehaviour
{
private Manager manager;
private float countdown = 2.0f;
void Start()
{
var manager = this.gameObject.GetComponent<Manager>();
}
void Update()
{
if (countdown < 0)
{
manager.Spawn();
countdown = 2.0f;
}
countdown -= Time.deltaTime;
}
}