Hi
I want to create this worm...
This worm have a head and a lot of(~1000)body
I have all worm bodys in one array...
I set postion for each body from front body(follow) with using a for
I am using fixedupdate for this job...
But when worm growth to 1000 body, FPS < 30 and have a lot of lags🥺😭🤦♂️
Any one can help me for solve this problem? 🌹
I can read english and persian texts
I'm not sure these mechanics require thousands of that body parts, but In this case I'd rather take a look at Unity job system